Friday 31 December 2010

GT5: LFA Run Part 2

Well... Here is part two of this picture set. Won't say much about them, only that I was trying out the partial colour filter, in which was quite cool... Especially when the fireworks were also coloured.






That, and these rim shots (no pun intended) are really cool...


Saturday 25 December 2010

December 25th..........

Happy Christmas Everyone!

:D

Monday 20 December 2010

GT5: IS-F... Something?

As some people have noticed already, a 600MB update of v1.05 has been released for GT5. With it, a load of new features have come with it! The ones that has affected me so far is the inclusion of online events, the ability to remove the HUD partially or all together, and the increased payout of prizes on A-Spec and B-Spec races. I also got a few prizes for completing the Mercedes Driving School at varying difficulties.


Anyway, why have I put up pictures of my IS-F? One of the features mentioned was that you can rename the car to whatever you want. That gave me a few ideas, but obviously I wouldn't want something over the top, or offensive. Just something to stand out.

UPDATE: I misread the update notes... Fail.


Anyway, this is purely a drift spec car now, and its a blast to drift around with sticker tires like N2s or N3s (I know they are not what they are called, but its shorter and easier to call them this way, the tires are normal medium or normal soft for those who haven't played GT5P or GTPSP)


I also gave the online drift event a go. Came 4xxth for Tsukuba, and 2xxth for Eiger Nordwand. I know it is a bit early, and my rank can fall quite a bit, but it won't be able to fall anywhere under 2000, since that was my average ranking on GT5P. Assuming that most of the top 2000 people play this game, it should be accurate. Drifting isn't really hard, its easy to learn, but hard to learn the advanced techniques.

GT5: Colourful LFAs on the run......

As you may know, me and Jihin has done a run on SSR7 a while ago. Both of our LFAs were equally the same in power but the only difference was that his car had weight reduction. By the way, to clear things up, the Lime green LFA is mine and the Orange LFA is Jihin's.

The front and rear of the LFAs....

The chase down the tunnel. Before we tuned the cars, blasting down the tunnel sounded like a symphony but after we installed the titanium exhaust, it really ruined the sound of the car. The noise coming out the rear is kinda raspy now.

My high speed run... Colourful fireworks in the background

Me and Jihin parked our LFAs at the side of the tunnel getting a snapshot of the signs as well.

This is only a fraction of the pictures we have taken on SSR7. Jihin has the rest of the pictures and hopefully he will get them up as soon as possible.

Happy reading

Thursday 16 December 2010

GT5: Tuned Championship

Well these pictures have been taken a while ago, this was the Tuned Championship that I entered in. While the cars themselves are stock (As in no further tweaking applied to these pre-tuned cars), one of them reached over 650BHP, and I thought that my WRX STI just wouldn't cut it. I was still holding back on the turbo because it would change the power band too drastically... Oh I forgot, I did quite a bit to the WRX, so I think I need to post something up about that later on.


So here is my LFA. By now, the car has been completely stripped, chipped, and with a load of parts bolted on to reach a final total of 713BHP @ 9,400RPM. The engine tune bumped up the red line to 10,000RPM which is insane, and with the help of the drivetrain I set up right at the beginning, the power and acceleration is literally instant as soon as you put your foot down on the gas.


You might think that the power difference between my LFA and that Mines R34 is unfair, but you have to remember that they now both weigh around the same at 1,200KG-ish, and the R34 is 4WD, giving it a massive advantage during cornering compared to the LFA.


Mind you, both the Mines R34 that I was racing were really nice, I wouldn't mind getting a stock R34 to tune up later on.
I have over 1,000,000Cr now but I guess I'm just cheap.


Me and Brian did a top speed run at SSR7, so hopefully we will be able to get that post up soon.
Until then.

No.118

Well, what a way to end the last day. Don't have any lectures until the 4th January, so its all cool. Now I can play a load of games and relax!
Jokes aside, I have quite a lot of revision to do... Or I'm going to fail these exams I have, and I am NOT repeating the year. Screw that...

Monday 13 December 2010

GT5: Fiat 5000000000000000000.... i'm only kidding, it's only 500

I finally bought it after hesitating for a few weeks and what can I say...... it's truly magnificent. Handling is decent, ride comfort is excellent although I don't know if that's true or not since I haven't actually tested it in real life but take my word for it, it's comfortable. The only downside I can think off is probably power. The car just doesn't have that Umphh so guess what.....?
I shall go to the tuning shop and get every performance pack they have available for this little triumph! Since I'm low on cash at the moment, I'll do my best on improving it.


Look at it and admire it.... it's beautiful isn't it?

Nice sunny day..... just me and my Fiat 500.
(Ohhhhh nearly forgot, the trees as well. They make the background prettier but obviously the Fiat 500 is the prettiest :D)

The Boot.... it's not really spacious but who cares.

Saturday 11 December 2010

GT5: Improved shots

I had to look up some tutorials on how the camera actually works in GT5, so here are some (hopefully better) shots.


Apparently there was an option to magnify or something in the game. Turns out it doubles the number of pixels on the screen, and therefore making insanely detailed pictures.

So yea... From now on I will be taking the photo travel screens like these!

I also figured how to do panning shots. It was under the panning option. Been trying to take a shot of something like this for a while now, I'm glad that it turned out this way.

I also stopped using the filter as well. It changed the colours and reflections, and overall left a picture that wasn't as clear.

Or maybe I will use it again, I have no idea. PD needs to release more filters.

Friday 10 December 2010

GT5: Alaska Rally

Alaska? That's a bit weird. Anyway, I love the snow, hence this post.


I'm sure there is someone reading this thinking "what the fuck, stop the screen shot spam"
I don't really care at this point, I have things on my mind and this is my way of escaping from it all. Of course, I haven't given up on my education, but its just other things that I would rather not think about...

Another thing is that these are screen shots from after 1 hour sessions. I admit that I have been playing a bit too much recently, but it doesn't help when the course I am studying seems to become more and more bleak.

Meh... I can't be bothered to finish annotating these screens. Enjoy.

Thursday 9 December 2010

GT5: Holy...

This. Is. The. Shit. What is the shit, you say?


The Lexus LFA was on my want list in this game as soon as I heard that it was included... Which was when I got the game and browsed through the dealerships. I know, the shame, I should have known way before that.

The car itself cost me an arm and a leg. I was holding back when I actually had the money, thinking that I won't be able to complete any of the other events if I spent everything all at once. God what a mistake that was.

And oh my god the engine. It sounds sooo good its unbelievable....

There has been some weird compromises Polyphony Digital had to make when it came to in game sounds. Since this is a video game, many of the sharp increases and decreases had to be levelled in order to meet whatever regulations. One of the things that this affects is entering tunnels... Which is kind of a shame. Once you hit the tunnel, the game's volume automatically tones itself down in order to level out the overall volume. Which means you can't hear the echoed wail of your car's exhaust note.

This is actually one of the cars that you can hear the sound of the engine in the tunnel without turning the sound up.

I would give up my life savings just for this car. No joke.

Wednesday 8 December 2010

GT5: Plug and Play

A great feature on GT5 are the lounges, where you can have up to 16 people join these rooms, and the tracks and settings are voted upon. Either that, or you can just drop into a random lounge that has already been set up, and start racing!


Another great thing is that while tire damage and fuel consumption is on, all you need to do is run into the pits when you want to, and refuel and/or change the tires. You can even change the type of tires in the pits!

Anyway, this is the first random online lobby that I had joined. Since it was named "Drift", it was only appropriate to drift in the lobby. Its great how drifting can cater for all skills and cars, you don't lose out from using a car with low power, or benefit from using a high powered monster.

At the end of the day, it is what you are comfortable with, and once you have settled with it, you are bonded with the car...


Until of course, if you get tired of it, or it wasn't a very good car in the first place (I saw some guy trying to drift with a massive Ford pick up truck haha).

Tuesday 7 December 2010

GT5: Special Stage Route 7

Special Stage Route (SSR) is the Japanese city track that is featured in pretty much every Gran Turismo game. This time round though, they decided to put two massive straights together in order to recreate motorway racing that is infamous in Tokyo!


Don't be fooled, while the car I am using is indeed my drift spec IS-F, it has enough grip in order to make these runs. It handles even better with the stock suspension settings, but for some reason I forgot to change them....

These first two pictures are of SSR5. It has more low speed turns compared to SSR7...

And from this picture onwards, its SSR7! This is one of the two extremely long tunnels, and when I first saw these green emergency exit signs I just had to pull over just to make sure I got a few snaps of them.

This shot is probably my favourite, the car is moving at around 192MPH and I somehow managed to stick right in the middle of the tunnel.

Another shot at the same speed, I had to bump up the shutter speed on the camera to 1/8000secs.

This is on one of the ends of the motorway... Not too sure which one though.

Those flood lights are cool...
Anyway, I might start posting more frequently, depending on how much I have played. I have around two more posts worth of pictures as I speak, but I will make sure they are only daily updates.

Sunday 5 December 2010

No.117


If you like jazz, then this song is amazing... Problem is though, the guy produced this for a festival and is not featured in any of his albums... Weird.

Trying to finish off my BE assignment that is due in tomorrow. WHY AM I DOING THIS THEN????

Thursday 2 December 2010

GT5: Tuning up...

Here it is again looking a tiny bit different. The only change is the ride height, which makes it a lot better to drift. Right now, the suspension settings are probably a bit too stiff, so I would probably soften them once I get the next weight reduction upgrade.


This post is probably more photography orientated, so I won't write much...

Its also because I don't really know what to write about.

I took this picture as a comparison shot of how much lower it is now.

When I first bought the fully adjustable suspension, the first thing I did was lower the ride height without tampering with any of the spring and damper rates. The car bounces while you are going sideways like this, and the front doesn't get any grip at all, hence the skid marks from the front wheels.

I am PROUD of this shot, I'm getting better with the photo mode in this game!

I went a bit too close to the pit's cones... So I clipped a few.


Aaaandd.... I gave up after spinning out on the second corner. The car is pretty much done, the only thing left now is to tweak it.

NOTE TO SELF:
  • Stiffen rear roll bar, soften rear suspensions, see how that goes for better grip and less roll.
  • Try out flywheel.
  • Change rear toe settings, see if it is possible to set higher toe out?
  • Mess about with front camber settings, maybe rear camber as well.